Games

Tuesday, May 14th, 2013

SEOUL, KOREA – Mobile game publisher Gamevill has notched up remarkable overseas earnings in the first quarter of this year. Gamevill is set to complete the establishment of its subsidiary in China in the second quarter in order to sustain overseas sales growth momentum by aggressively targeting the Chinese-speaking markets.

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Tuesday, May 14th, 2013

SEOUL, KOREA – MMORPG Terra has been on a roll in the traditional game markets such as the US and Europe. Following Terra’s introduction of a fee-charging system for some of its services, game players in the US and Europe have started to warm to Terra.

Monday, May 13th, 2013

SEOUL, KOREA – Given the Korean game industry’s first-quarter earnings reports, there is an urgent need for domestic game developers to enlarge the share of mobile games in their business. The rankings of existing PC-based online game fixtures have maintained the status quo while growth in sales of smartphone games was eye-catching.

Friday, May 10th, 2013

SEOUL, KOREA – As NHN’s’ mobile messenger Line is growing rapidly, NHN’s global expansion has gained much-needed momentum.

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Thursday, May 9th, 2013

SEOUL, KOREA – Gamevill, a Korean based mobile phone game developer, said Wednesday that its mobile role-playing games (RPG) have been well received in the Chinese market.

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Thursday, May 9th, 2013

SEOUL, KOREA – As part of efforts to strengthen the mobile platform, Facebook has made overtures to Korean mobile game developers. Facebook is poised to help mobile gamer developers reduce development costs by offering infrastructure and data and to support their PR activities through mobile app install ads on both the fixed-line Internet and mobile Internet.

Tuesday, May 7th, 2013

SEOUL, KOREA - Cum2uS achieved the highest quarterly business showings in the 1st quarter, proving its growth potential as a leading mobile game company. And the company is expected to pass the KRW 100 billion mark in annual sales.

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Saturday, May 4th, 2013

SEOUL, KOREA – WeMade Entertainment Co., (an online games developer and service provider, based in Seoul) said Thursday sales of mobile game Wind Runner in Japan have surpassed its domestic sales in just two months.

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Wednesday, May 1st, 2013

SEOUL, KOREA – WeMade Entertainment Co., Ltd (an online games developer and service provider, based in Seoul) said Monday Line Wind Runner finished second in sales in the game categories of Japan’s App Store and Google Play Store in just two months.

Thursday, April 25th, 2013

SEOUL, KOREA – WeMade Entertainment Co. (an online games developer and service provider, based in Seoul, South Korea) topped Google Play’s Global Top 20 PlayStore Publishers list last month, backed up by a series of hit mobile games.

Friday, April 19th, 2013

SEOUL, KOREA – South Korea has ranked second in Google Play’s global sales rankings, mainly backed by a surge in sales of games.
According to market researcher App Annie Index’s Q1 global market survey, Japan maintained the top position in the Google Play sales rankings, followed by Korea and the US.

Thursday, April 18th, 2013

SEOUL, KOREA – Disney has picked Kakao’s mobile game platform as the distributor of its new mobile game service. The Walt Disney Company (Korea) said Tuesday it has launched its mobile game “Disney Party House for Kakao” on Kakao’s mobile game platform.

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Tuesday, April 16th, 2013

SEOUL, KOREA – Fortress, a cannon shooting game that used to be very popular, is being adapted for smart TVs.
The industry has paid attention to the fact that PC online games are now moving beyond smartphones to capture smart TV viewers.

Tuesday, April 9th, 2013

Seoul, Korea - Chinese copyright pirates once hit a bonanza cloning and hacking Korean online PC games, and now it is doing it again with the new loot – the mobile games. 

Tuesday, April 9th, 2013

SEOUL, KOREA – On April 5, KakaoTalk popular game Bow for Kakao surpassed the KRW 10 billion mark in cumulative sales in 88 days, according to 4:33 Creative Lab, the developer of Bow.

Monday, April 1st, 2013

SEOUL, KOREA – Facebook, which is busy transitioning into a mobile company, has made overtures to Korea’s smartphone game industry. Facebook seems to obtain killer contents by joining forces with world-class Korean smartphone game developers. For the Korean smartphone game industry, cooperation with Facebook means an opportunity to tap into the world’s largest social network’s 1 billion users.

Tuesday, March 5th, 2013

Seoul, Korea - The industry is paying attention to the totally different mobile game business strategies engaged by Kakao and NHN in the overseas. 

Tuesday, February 5th, 2013

SEOUL, KOREA – The accumulated sales of Aion: The Tower of Eternity, a massively multiplayer online role-playing game (MMORPG) released by NCsoft, have surpassed the KRW one million threshold in four years and two months.

Game
Saturday, February 2nd, 2013

SEOUL, KOREA - Smartphone action game "Undead Slayer" is getting rave reviews from users. Developed by one-man game company Highidea and published by NHN Hangame, the game is serviced in three languages including Chinese, English, and Korean.

Friday, February 1st, 2013

SEOUL, KOREA – Devkorea (www.devkorea.co.kr), a portal for Korean game developer communities, carried out a survey of 1,242 Korean game developers to find out the best game development studios in Korea. On January 31, Devkorea announced Softmax as the winner.

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